I’m a translator with several years of experience in the localization of video games. I’ve worked on more than 600 projects so far, both AAAs and indies. Some of them were highly praised by the specialized media, professional translation associations and final users, as in: Child of Light, Until Dawn, Divinity Original Sin: Enhanced Edition, Uncharted 4: A Thief’s End, Shadow Tactis, etc. I’ve also worked on projects like The Witcher 3, Divinity Original Sin 2, The Crew, Shiness: The Lightning Kingdom, and many others.