Codice Software is the company behind Plastic SCM, a commercial Distributed Version Control System (DVCS) with special focus in Game Development We have +300 customer studios, supporting TB’s of assets. Plastic SCM is fully integrated with Unity 3D, Unreal Engine, and many other popular tools and engines. It is served on premise and through a cloud service and has specific GUIs and workflow for artists or coders. Large binary files and locking are totally supported, which makes it unique in a DVCS.
Parque Tecnologico de Boecillo Edificio Centro Oficina 103-104